I’m really impressed by the story and characterization, but the art, music, and battle system are all wonderful, too. The battle system in particular is a really neat new spin on the tried-and-true.
It looks polished, I liked the graphics and music. May I ask which game engine are you using?
As for my experience playing this game, I was unable to pass the first level, the enemy always throw a Boulder and defeat my character., I don't know if that is a bug or I need to follow an specific strategy for this first level.
Thank you! I’m glad you thought so - I’m happy with how the art and music turned out. As for game “engine” - I have a simple rendering library in Rust (it’s here, I don’t……. honestly recommend it to anyone but me: https://github.com/mistodon/jambrush ).
Sorry you got stuck there - the dialogue before the fight gives some hints. For that first fight, you have to have Dylan use Stoic to survive the hit.
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Oh wow, this game is amazing!
I’m really impressed by the story and characterization, but the art, music, and battle system are all wonderful, too. The battle system in particular is a really neat new spin on the tried-and-true.
Amazing work! Great job! ✨🏝✨
It looks polished, I liked the graphics and music. May I ask which game engine are you using?
As for my experience playing this game, I was unable to pass the first level, the enemy always throw a Boulder and defeat my character., I don't know if that is a bug or I need to follow an specific strategy for this first level.
Thank you! I’m glad you thought so - I’m happy with how the art and music turned out. As for game “engine” - I have a simple rendering library in Rust (it’s here, I don’t……. honestly recommend it to anyone but me: https://github.com/mistodon/jambrush ).
Sorry you got stuck there - the dialogue before the fight gives some hints. For that first fight, you have to have Dylan use Stoic to survive the hit.